Volvo Cars’ path to zero collision
Infographic animation showing the HMI for Volvo Cars.
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2022
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Volvo Cars & Epic Games
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Technical Artist
Role as technical artist
Created animated shaders and graphical components in Unreal Engine to support the project. The objective of the Volvo Cars assignment was to deliver a clear concept of HMI functionality for an infographical video illustrating Volvo Cars’ path toward zero collisions. In the video, one can see me editing animation and shaders.